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                                                           PIPER

                          Molecular Immobilization

 

is the power to slow down the molecules to the point they "freeze". It is the first power that Piper developed. Was originally triggered by fear and is channeled by the hands. Over the years the power has advanced allowing Piper to control it. She can unfreeze a target, freeze for longer, freeze in great range & freeze or unfreeze desired objects or parts of an enemy without affecting the rest of her surroundings. This power advanced for Piper so much that she was able to almost completely freeze a Triad member and also freeze a witch.

                     Molecular Combustion

 

is the power to speed up molecules to the point that they explode. It is an advancement to her original molecular Immobilization power. It is the strongest power the Charmed Ones possess. Was triggered by anger and is channeled through the waving of the hands. Over the years Piper learned to control the strengh of the power, aim perfectly at a target and even destroy powerfull demons like Baliel, a Triad member who was thought to be unvanquishable by witch magic.

                                Molecular Accelaration

 

is the power to speed up molecules at a speed which causes them to become disordered resulting in the liquefaction (melting) of the objects affected. Heat and fire can be created in the process. It is Piper's newfound power and is channeled through her hands. It is described as a more controled version of her existing powers.

                                                   PHOEBE

                                       Premonition

 

is the power to see into the past, present and future. It is triggered by touching an object/individual related to the vision. As her power grew Phoebe could get visions on command or without touching anything and the visions became more clear as her years as a witch went by. She has also displayed the ability to project her conciousness into another time-frame through her premonitions and also feel what the people or herself feel in the vision. Lastly she can share her visions with other Psychics.

                                                   Levitation

 

is the power to magically propel oneself into the air. Was triggered by fear and the need to defend. It is Phoebe's first active power. She uses it defensively by dodging demon attacks and offensively by mixing it with her martial arts. When combined with her martial arts skills strengthens them so that she is able to send demons flying with her levitative kicks. Her power has advanced to the point she can move sideways during levitation, glide short distances and projective levitate objects/individuals with her as well as rise immediately when falling.

                                    Empathy

 

is the power possessed by an Empath to experience the emotions of others without direct contact with them. Empaths can use others or an individuals own emotions to incapacitating or even kill that said person. They can do this by flooding an individuals minds with their reflected emotions and overloading their brains with memories of people they've hurt and forcing them to feel the fear that their victims felt. Magical beings' powers are tied to their emotions, so Empaths can channel them through Empathy deflecting others powers or using them for a while.

                                                         PAIGE   

                      Orbing

 

is the power to teleport a being everywhere in the world with the use of orbs. When someone orbs, they turn into a swarm of blue and white orbs that rise upwards, or sink downwards, depending on the direction the being is going.This power is possessed by whitelighters, darklighters, elders and half whitelighters. Orbing is the only way to get into the Heavens where the Elders convene and assign their whitelighters.

Telekinetic orbing

 

is a combination of the orbing and telekinesis powers. It allows the user to move objects by will like telekinesis, but it transports from one location to the other through orbing. The only known beings to possess this power are whitelighter-witch hybrids. The power is triggered by voice. Paiges telekinetic orbing power progressed to the point where she had to no longer call for the objects. She can also move heavier objects, throw objects that are directed to her and remote orb objects/individuals.

Orb Shield

 

is the power to create a shield of orbs that protects the user from any powers. It is a very powerfull shield that can even protect from attacks of the Source of all Evil. Paige can adjust the size of the shield depending on how many people she wants to protect. Orb Shield is Paige's first witch power advancement after she got telekinetic orbing.

It is revealed in Issue #10 that orb shield can be used in an offensive way too pushing back enemies.

                          Healing

 

is a power possessed by whitelighters, in which a light shines from their hands as they heal injuries and wounds on others. It also mends their charges' torn clothes. This ability has also been shown to heal objects as well. There are exceptions however; the inability to heal self-inflicted wounds, demons, the dead or animals. Whitelighters are also only able to heal if they are supposed to.

                           Sensing

 

Whitelighters use this ability to locate and find their Mortal charges and any other Magical beings anywhere in the world but their sensing ability will not work when their charges are in the Underworld. The trigger is love. If Charges call their Whitelighter's name loudly they can hear and orb to them immediately. Whitelighters can put charges on mute if they want.

Glamouring

 

is a magical method of changing one's appearance. Glamouring creates the illusion of a change in appearance. Paige has the natural power to glamour because she is half-whitelighter. This glamor can be used to adopt both humanoid and monstrous forms.

Paige has used this power to serve justice a lot of times.

                                                   PRUE

Telekinesis

 

is the ability to move things with the power of one's mind alone. It can be channeled through the eyes, the hands and even the voice. The user can move objects/individuals through mental will. The original trigger is anger.

 

Telematerialization 

 

is the ability to teleport objects with the power of your mind. It's works similar to the power of Telekinetic Orbing, but this power is used without the appearance of orbs, which makes usage discreet.

The power has visual requirement, where users have to see the object they want to teleport and where they want to teleport it to. The user simply activate this power by thought and their will. 

                                                 LEO

Empyreal Sword & Wings

 

The Empyreal sword allows the user to manifest angel wings on command. The wings are connected to the sword and vice versa. Manifest the one without the other can be painful to the user. When used by Leo, it drains his life force each time he uses it, this is due to the sword being meant for an immortal being. The sword has been shown to have extreme power.

                                                 COOP

                                           Beaming

 

is the ability Cupids use to teleport. It is also called Hearting. The cupid can also carry anyone he wants with him during beaming like how orbing works. This power allows the user to go anywhere in the world, the universe, parallel planes, and time loops instantaneously. Only Cupids and Half-Cupids possess this ability. While Coop needs the cupid ring to use this power, Prudence Johnna is the only one who is able to beam without a ring and can also remote beam objects/individuals.

                                        HENRY

                Transformation (Temporary Power)

 

is the ability to manipulate reality to transform any object or being into something else. The effects of this power can only be undone by the user of the power.

                                        CHARMED CHILDREN

??? - Wyatt

 

Like his dad did in the season 2 "Morality Bites" episode, Wyatt used this unknown power to search fast through the book of shadows. It may be related to a whitelighter's sensing ability.

 

Projection - Wyatt

 

is a power that allows its possessor to manipulate reality. As an extremely rare power, projection is only developed by witches and magical creatures who are destined for great things. Wyatt used it to summon a dragon.

                      Orbing - Wyatt, Chris, Melinda

 

is the power to teleport a being everywhere in the world with the use of orbs. When someone orbs, they turn into a swarm of blue and white orbs that rise upwards, or sink downwards, depending on the direction the being is going.

 

Telekinetic Orbing - Wyatt, Chris, Melinda

 

is a combination of the orbing and telekinesis powers. It allows the user to move objects by will like telekinesis, but it transports from one location to the other through orbing. The only known beings to possess this power are whitelighter-witch hybrids. Melinda and Wyatt can also remote orb individuals. This power is possesed by all three siblings: Wyatt, Chris and Melinda.

Hovering - Wyatt, Chris, Melinda

 

is the power to rise in the air a few feet. 

Whitelighters have the power to hover, and sometimes use it to meditate in a swirl of orbs.

 

Beaming - P.J

 

is the ability Cupids use to teleport. It is also called Hearting. The cupid can also carry anyone he wants with him during beaming like how orbing works. This power allows the user to go anywhere in the world, the universe, parallel planes, and time loops instantaneously. Only Cupids and Half-Cupids possess this ability. While Cupids needs the cupid ring to use this power, Prudence Johnna is the only one who is able to beam without a ring and can also remote beam. This may be because of her half-witch capabilities.

  Molecular Immobilization - Kat

 

is the power to slow down the molecules to the point they "freeze". Kat's power is not fully developed and she can't fully "freeze" an object. 

 

Molecular Combustion - Tamora

 

is the power to speed up molecules to the point that they explode. Tam's power is not fully developed yet. She can speed molecules up fast enough to make them catch fire but not explode.

 

                  Cryokinesis - Henry Jr (Temporary Power)

 

is a very strong elemental power enabling the user to generate and manipulate cold and ice. This power is used to project streams or blasts of intense cold intended to freeze targets. 

                                                ANTAGONISTS

Pyrogenism - Neena

is the powerful and deadly ability to project jets of flame from the hands, capable of completely immolating even high-level demons. It as an upper level demonic power but can also be used by witches.

Portal Creation - Neena

 

is the power to create portals to other worlds, dimensions or planes. Neena used this power mixed with her Pyrogenism in order to send an Angel of Destiny and Piper in another dimension. She doesnt seem to know where her portals lead but she hopes they lead to someplace nasty.

Geokinesis - Neena

 

is the power to create and manipulate the earth. It is an extremely lethal power used to kill both Hogan and an upper level demon like Lorna, the Vampire Queen. The roots/vines/thorns are attached to the victim and strangle it. Neena can also use this power to create objects like her throne.

Discord - Hogan

 

is the power to enrage others, by magnifying their anger, until they commit an act of violence after which the rage leaves them. This power can be magnified through the use of a spell enraging the entire world, but the spell can be casted only by a powerfull demon like the Source of All Evil. Hogan channels his power through the eyes which they became white.

Blinking - Hogan

 

is the ability to think of a location or a person and be there in the "blink of an eye". This is a warlock's way of teleportation. The power to blink was originally the power of witches. When a warlock wants to find someone can simply focus on that person and blink there without knowing where exactly this particular someone is. Blinking is the fastest way of magical teleportation.

Pyrotechnics - Hogan

 

is the ability to produce fire work like lights from your hands. Hogan uses this power for distraction. He expains that it is one of his new powers, the other being blinking. He seems to be throwing the fireworks in a great distance as they were seen manifesting high in the sky.

Pyrogenism - The Source

is the power to project jets or bursts of flame from the hands. It is a deadly power capable of completely immolating even high-level demons. Many upper-level demons have possessed this ability including the Souce. In the comics the Souce used this power on all three of the Charmed Ones but was evaded. It destroyed the front window of the Manor.

 

Fireballs - The Source

 

is the power to create and throw fire balls. It is a deadly power that can come in a variety of different shapes, sizes and power depending on the user. The Source was able to create the largest fireball seen in the Charmed universe because of his immensive power. The trigger is anger and is channeled through the hands.

 

Energy Beams - The Source

 

is the ability to shoot deadly beams of energy usually from the hands. The user can conjure a powerful beam made of energy that can incinerate skin. This evil power is usually seen to be used by Upper Level Demons.

 

Black Orbing - Rennek

 

is the power to teleport a being with the use of dark orbs. This power is possessed by Darklighters. It is the counterpart of a Whitelighter's orbing. The user turns into a swarm of blue, dark blue and black orbs that rise upwards, downwards (depending the destination) or simply disappear.

Energy Magic  - Rennek

 

is the ability to project and manipulate energy into various forms.

Rennek possesses this power and can use it to create objects like prison bars, swords and metallic chains out of purple, shadow-like energy.

Touch of Death  - Rennek

 

is the power to kill victims through a touch

                                       SECONDARY CHARACTERS

Electrokinesis - Brent

 

is an extremely powerful ability to create and project electricity or lightning. The user can conjure and manipulate electricity and lightning through his hands. Electrokinesis is one of the four parts of Weather Manipulation and conjuring the elements.

Pyrokinesis

 

is the power to create and control fire with the will of one's own mind. It is triggered by anger and channeled through the mind. This power is elemental and is apart of the four elements to Weather Manipulation. Firestarters and upper-level Demons are best known for having this ability. It is an extremely rare and powerful power. Firestarters are magical beings whose only power is pyrokinesis. They are described as extremely rare and coveted magical creatures.

 

Telekinesis

 

is the ability to move things with the power of one's mind alone. It can be channeled through the eyes, the hands and even the voice. The user can move objects/individuals through mental will. The original trigger is anger.

 

Advanced Electrokinesis - Elders

 

is an extremely powerful power to create and project electricity or lightning. The user can conjure and manipulate electricity and lightning through both his hands. The power is used by Elders and is their main offensive power.

Flight - Automatons, Phoebe (temporary), Demons

 

is a power that allows an individual to move themselves through the air, defy gravity and fly at great heights and speeds without the use of wings. This power is similar to Levitation but more advanced.

Banishing - Angels of Destiny

 

is the ability to cast one out and forbid them from returning.

Witches often banish ghosts, demons or other evil to purgatory, the astral plane or the Underworld. Angels of Destiny has this power too in order to punish those who defy destiny. An Angel of destiny used this power in issue 12

Nature Enhancement (Temporary Power) - Elise

 

is the ability to augment, grow or bring plants back to life.

Wisdom Extraction

 

is the ability to extract knowledge and wisdom even if it is hidden in the subconscious.

Merging - Automatons

 

is the power of merging two or more creatures into a bigger and stronger one.